The Fantastic Cars
The lacklustre garage of Dirt 2 pales in front of the stupendous variety of vehicles presented to the players in this brand new installment. Dirt 3 boasts of a lineup of 50 vehicles in 14 classes which can simply be described as the meanest machines produced over the last 4 decades. Starting in the 60's and going right up to the infamous 90's, you can get your hands on Super 2000, Rally America and every other lust worthy WRC model out there.
If this has got your heart racing, there is a lot more from where that came. Buggies, SUVs, Trophy Trucks and more are all part of Dirt 3's exclusive fleet. You get all these cars without spending a virtual dime for them. In this third round, you get all these cars automatically as you gather more experience. Needless to say, vehicle handling gets more complex with each level.
You also have the freedom to set up your car with the right down force suspension, brake bias, ride height and gear ration etc. The only factor that could have used a bit of scaling up is the damage representation of the vehicles. It's still pretty arcade like where the car is barely impacted even if you ram it head first into a tree. So, a dose of reality is definitely in order on this front.
The hard work put in by the makers of Dirt 3 is most evident in car handling which has been enhanced by leaps and bounds. As a matter of fact, most players say that the weight transfer sensation to the steering wheel has made a profound difference to their gaming experience.
Car handling is far more responsive than it has even been in the DIRT series; this means that the driver is offered the perfect blend of realism and accessibility. All the fine tuning that Codemaster did on its other games certainly seems to have paid off in Dirt 3, unquestionably this has been the best handling model from the company in years.